Files
prosappweb/pubspec.yaml
T
Lizandro GuarnizoandClaude Sonnet 4.6 60216fd0e3 feat: migrate Firebase → NestJS REST API backend
Replace all Firebase SDK (Auth, Firestore, Storage) with HTTP calls
to backend.prosapp.co/api/v1:

- New ApiService singleton (JWT token, GET/POST/PATCH/DELETE/upload)
- auth_provider: Firebase Auth → /auth/login, /auth/register, /auth/phone/*
- services_provider + calendar_services_provider → /services endpoints
- professional_provider + professionals_provider → /professional-info, /users/professionals
- profile_form_provider + professional_form_provider → /users/me, /storage/upload
- cities/professions/settings providers → /cities, /professions, /settings
- firebase_chat_repository → polling via /chats endpoints (3s interval)
- firebase_score_repository → polling via /comments endpoints (10s interval)
- professional_detail_provider → /users/:id + /professional-info/:id
- dashboard_view: Firestore.add → POST /services
- chat_view + rating_view: FirebaseAuth.uid → AuthProvider.user.id
- Models: Timestamp → String for createdAt fields
- google_fonts upgraded to ^8.1.0 (Dart 3.12 compat)
- Remove firebase_core, firebase_auth, cloud_firestore, firebase_storage from pubspec

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-18 15:53:39 -05:00

89 lines
3.6 KiB
YAML

name: prosapp_web_app
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ">=3.4.1 <4.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
cupertino_icons: ^1.0.6
email_validator: ^3.0.0
file_picker: ^8.0.6
fluro: ^2.0.5
flutter:
sdk: flutter
flutter_dotenv: ^5.1.0
get_it: ^7.7.0
google_fonts: ^8.1.0
image_picker: ^1.1.2
intl: ^0.19.0
provider: ^6.1.2
shared_preferences: ^2.2.3
table_calendar: ^3.1.2
url_launcher: ^6.3.0
flutter_rating_bar: ^4.0.1
http: ^1.2.1
dev_dependencies:
flutter_lints: ^3.0.0
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
- .env
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages